Try to replicate this within the game:
The CFS /FS series got it much better in this respect. There the planes have perceivable mass that you can feel and respond to gravity when landing. IL2 planes have always floated like wind-driven balloons.
good example zorin.Just try to land at flat ground in N1k2-Ja and for expample FW190 or Bf109 or ki61 you will see the difference.Im not saying that landing on ground should be easy but this model what we have now SUCKS in my opinion.Planes bumps too much and doesnt matter where you landing on beach or grass.
Well, in my opinion it feels like having no suspension at al in Il-2.
Okay, if you push full throttle and then to 0% then to 110% and so on you see the plane do a little move left and right, but it never feels like a suspension.
I would say it does. Land at too high a speed and you float down the runway just like real life. Flight models in simulations are always a bit subjective, and as a former pilot, I 've had many things to say about them. MFS for instance is not "As Real As It Gets". The great thing about IL2 is that whilst it tends toward to arcade end of flight models it does actually give you a modicum of reality, and achieves the difficult end of giving you the sensation that you're handling a balls out state-of-the-art 40's aeroplane. That in my view is a tremendous success, whatever gripes you might have about the FM. In any case, many people want changes to suit their skill level or preferences. The reality would suprise them.
Thats why I speak against some mod ideas. Its certainly not that I want to spoil peoples fun (No, way, the whole point is to enjoy the game). With this suspension mod, it takes away the realism of how hard and resilient aircraft undercarriages are. Aircraft (especially in this period) do bounce back into the air if you come down hard, or collapse entirely if you arrive that little bit harder. You really do need to fly it well, not rely on technology to solve it for you. Further, a soft suspension will inevitably have a longer travel, which greatly increases the risk of a propellor strike. That won't just bend your propellor, it'll wreck your engine too.
so you want to say that N1k2-Ja have unrealistic suspension??its not easy to land in it anyway but in my opinion this is IT!!! whis model should be use in all planes.
Heheh good one Avala.
Hmmm, you may be right Caldrail but I think that the failure of the aircraft to settle at high speed is more due to the inertia of the aircraft than ground effect (OK, so it gives a pretty good simulation of the effect I guess). But anyway, were probably just nitpicking irrelevant curiosities here.
And youre spot on about FS. Ever seen an Extra 300 do a spin in real life? Yes? OK, now try doing it in Flight "Simulator"....