13.10.2008, 04:06
so lets see if i have this right using a ship as an example...
1. the different .msh are the sections. they must all be separate ?
2. the .him is the finished model. showing where all the mesh files connect ?
3. the .tga is the textures used in the skin ?
4. there must be at least 5 different models built for 1 ship to show damage. from none to sunk ?
in theory, can i take different msh files from different ships to create a new ship ?
and what purpose do the .mat files serve ?
an answer here or in a PM would be greatly appreciated
thanks in advance
1. the different .msh are the sections. they must all be separate ?
2. the .him is the finished model. showing where all the mesh files connect ?
3. the .tga is the textures used in the skin ?
4. there must be at least 5 different models built for 1 ship to show damage. from none to sunk ?
in theory, can i take different msh files from different ships to create a new ship ?
and what purpose do the .mat files serve ?
an answer here or in a PM would be greatly appreciated
thanks in advance