More problems (loadouts, rockets)
#16

Okay,

I tried using a baseline Mig-3UD.class, renaming it Mig-3AM38.class and changing the *.fmd and identifying references. It runs perfectly in the Mig-3AM38 slot. Unfortunately I couldn't get any of the weapon slots usually called by the Mig-3UD to run. Unless someone else has any ideas I am aborting this experiment.

So the only thing that remains is adding rocket dispersion. I tried deleting MaxDeltaAngle from the R4M (replacing both entries with a space "0D"). It had no effect. Any ideas?
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#17

Another excellent thing to modify (if we could, which it seems we can't) is the weapon triggering/release sequence. For instance, firing the R4M in four groups of six rockets or releasing each torpedo on the He-111 separately.
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#18

The Hellcat need the Tiny Tim
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