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Map Modifying Discussion - History (Read Only)

@FALCO:

you did everything like you should ... please check lines in your new load.ini and compare them to original and recheck all folder/file names and paths ... beyond that i really don't know

[MAP]
ColorMap = map_c.tga
HeightMap = map_h.tga
SmallMap = map_M.tga
TypeMap = map_T.tga
FarMap = map_F.tga
ReflMap = map_R.tga

[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat

[MAP2D]
ed_m03.tga
ed_m02.tga
ed_m01.tga

good luck
Z

I was thinking about creating new land textures, here's a demo that it can be done, of course the texture I show has no value whatsoever. I took one of the few textures which can be opened, namely fields_airbase_dust.tga and modified it in gimp in 3 seconds. Created inside "maps" folder the folder "_Tex/Land/summer/" and placed the modified texture inside. Added "maps/_Tex/land/summer/fields_airbase_dust.tga" to filelist.txt. Changed the rivershore of Crimea load.ini to this texture. Below you see in the pic the new texture. However I'm puzzled because the texture looks pretty different in game and outside game (gimp or irfanview). The texture seen with irfanview is a pretty dark green. Anyway, maybe we can figure these things better and come with some new textures!

[Image: newtext.jpg]

lowfighter Wrote:I was thinking about creating new land textures, here's a demo that it can be done, of course the texture I show has no value whatsoever. I took one of the few textures which can be opened, namely fields_airbase_dust.tga and modified it in gimp in 3 seconds. Created inside "maps" folder the folder "_Tex/Land/summer/" and placed the modified texture inside. Added "maps/_Tex/land/summer/fields_airbase_dust.tga" to filelist.txt. Changed the rivershore of Crimea load.ini to this texture. Below you see in the pic the new texture. However I'm puzzled because the texture looks pretty different in game and outside game (gimp or irfanview). The texture seen with irfanview is a pretty dark green. Anyway, maybe we can figure these things better and come with some new textures!

... nice man Big Grin .... for different appearing of textures in map see ShadeNoise = land/Noise.tga under [APPENDIX] that may be the reason...


cheers
Z

fly_zo Wrote:@FALCO:

you did everything like you should ... please check lines in your new load.ini and compare them to original and recheck all folder/file names and paths ... beyond that i really don't know

[MAP]
ColorMap = map_c.tga
HeightMap = map_h.tga
SmallMap = map_M.tga
TypeMap = map_T.tga
FarMap = map_F.tga
ReflMap = map_R.tga

[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat

[MAP2D]
ed_m03.tga
ed_m02.tga
ed_m01.tga

good luck
Z

Thank you fly-zo for your prompt help but unfortunately still no joy for me Sad I've checked and all lines of files are written into the load.ini, I've tried with another map (berlin_autumn) but still same problem: FMB ask for [MAP 2D] .TGA file that he can't found. Please where I can found Map 2D and the appropriate map.Tga ? I think the problem is that I need also to add .TGA of the maps somewhere in a folder too (?) :roll:

falco Wrote:Thank you fly-zo for your prompt help but unfortunately still no joy for me Sad I've checked and all lines of files are written into the load.ini, I've tried with another map (berlin_autumn) but still same problem: FMB ask for [MAP 2D] .TGA file that he can't found. Please where I can found Map 2D and the appropriate map.Tga ? I think the problem is that I need also to add .TGA of the maps somewhere in a folder too (?) :roll:


unbelievable but all that seams to me that you have wrong folder names for maps cos game all files that isn't specify in the filelist loads from the sfs files . You'll need to have exactly the same configuration of folders and files or game can't find rest of the files in the sfs files.

anyway get yourself sfs extractor ( download section of forum) and extract all sfs files from game root dir. into one folder. Than navigate to maps folder and in there should be all maps with all files that game uses ( maps from 4.07 up will not be present cos they are encrypted ). Your organization of files and folders in files must be exactly like those in extracted folder.


good luck
Z

Thanks for the hint Zo, I'll see about it...

fly_zo Wrote:
lowfighter Wrote:

... nice man Big Grin .... for different appearing of textures in map see ShadeNoise = land/Noise.tga under [APPENDIX] that may be the reason...


cheers
Z

fly_zo Wrote:
falco Wrote:Thank you fly-zo for your prompt help but unfortunately still no joy for me Sad I've checked and all lines of files are written into the load.ini, I've tried with another map (berlin_autumn) but still same problem: FMB ask for [MAP 2D] .TGA file that he can't found. Please where I can found Map 2D and the appropriate map.Tga ? I think the problem is that I need also to add .TGA of the maps somewhere in a folder too (?) :roll:


unbelievable but all that seams to me that you have wrong folder names for maps cos game all files that isn't specify in the filelist loads from the sfs files . You'll need to have exactly the same configuration of folders and files or game can't find rest of the files in the sfs files.

anyway get yourself sfs extractor ( download section of forum) and extract all sfs files from game root dir. into one folder. Than navigate to maps folder and in there should be all maps with all files that game uses ( maps from 4.07 up will not be present cos they are encrypted ). Your organization of files and folders in files must be exactly like those in extracted folder.


good luck
Z

Sorry, very hard to deep for me with the sfs extractor, and furthermore all standard map and your new "Norway_winter map" and normandy (congrats!) loads correctly. Then I think it isn't a problem of wrong folder names (sorry and correct me if isn'so) .Then I ask you one last help if you can, I show you my maps folder configuration and ask if you can compare with your one:

My map folder (into Files folder) contains: normandy folder, Norway folder and all.ini file

My all.ini file is:

[all]
Norway Norway/load.ini
Norway_winter Norway/wload.ini
Kiev Kiev/load.ini
Manchuria Manchuria/load.ini
KhalkhinGol KhalkhinGol/load.ini
Burma Burma/load.ini
NWEurope NWEurope/load.ini
Kurland_Winter Kurland/wload.ini
Kurland_Autumn Kurland/load.ini
Kurland_Winter_online Kurland/wload_online.ini
Kurland_Autumn_online Kurland/load_online.ini
Murmansk murmansk/load.ini
MurmanskSummer MurmanskS/load.ini
Singapore singapore/load.ini
Singapore2 singapore/load2.ini
Marianas Marianas/load.ini
NewGuinea NewGuinea/load.ini
Kyushu Japan1/load.ini
Chichi Chichi/load.ini
GuadalE Guadal/eload.ini
Guadal Guadal/load.ini
Midway Midway/load.ini
Tarawa Tarawa/load.ini
Hawaii Hawaii/load.ini
CoralSea CoralSea/load.ini
Iwo Iwo/load.ini
Okinawa Okinawa/load.ini
Palau Palau/load.ini
Wake Wake/load.ini
MarianasOnline Marianas/Online_load.ini
CoralSeaOnline CoralSea/Online_load.ini
CoralSeaOnline2 CoralSea/2_load.ini
IwoOnine Iwo/Online_load.ini
OkinawaOnline Okinawa/Online_load.ini
PalauOnline Palau/Online_load.ini
OnlineDesert desert/load.ini
OnlineItaly Italy_DF/load.ini
FinsGulf FinsGulf/load.ini
WinterFinsGulf FinsGulf/load_w.ini
Balaton Balaton/load.ini
Balaton_winter Balaton/load_w.ini
Crimea Crimea/load.ini
Kuban Kuban/load.ini
Moscow Moscow/load.ini
SummerMoscow Moscow/sload.ini
Prokhorovka Prokhorovka/load.ini
Kursk Kursk/load.ini
Smolensk Smolensk/load.ini
Stgrad Stgrad/load.ini
SummerStgrad Stgrad/sload.ini
Berlin Berlin/load.ini
Lvov Lviv/load.ini
Normandy1 Normandy/load2.ini
Normandy2 Normandy/load.ini
Normandy3 Normandy/load1.ini
Ardennes_S Ardennes/sload.ini
Ardennes_W Ardennes/wload.ini
Net1Summer Net1Summer/load.ini
Net1Winter Net1Winter/load.ini
Net2Summer Net2Summer/load.ini
Net2Winter Net2Winter/load.ini
NetIslands NetIslands/load.ini
Net3Summer Net3Summer/load.ini
NetMountains Netmountains/load.ini
Net5Summer Net5Summer/load.ini
Net6Island Net6Island/load.ini
Net7Islands Net7Islands/load.ini
Net8Islands Net8Islands/load.ini
Net8Islands_v2 Net8Islands/load_v2.ini
SandsOfTime SandsOfTime/load.ini
Empty1a Empty1a/load.ini
Empty1a_Winter Empty1a_Winter/load.ini
Empty1b Empty1b/load.ini
Empty1b_Winter Empty1b_Winter/load.ini
Empty2a Empty2a/load.ini
Empty2a_Winter Empty2a_Winter/load.ini
Empty2b Empty2b/load.ini
Empty2b_Winter Empty2b_Winter/load.ini
Empty4a Empty4a/load.ini
Empty4b Empty4b/load.ini
fly_Z_norm_S normandy/fly_Z_normS_load.ini
fly_Z_norm_A normandy/fly_Z_normA_load.ini
fly_Z_norm_W normandy/fly_Z_normW_load.ini


My filelist.txt ( I write only maps section here):

maps/all.ini
maps/normandy/fly_Z_map_h.tga
maps/normandy/fly_Z_map_T.tga
maps/normandy/fly_Z_normA_load.ini
maps/normandy/fly_Z_normS_load.ini
maps/normandy/fly_Z_normW_load.ini
maps/Norway/wload.ini


thank you if you can explain me now what I have to do correctly to add a new mod-map starting from copy/paste of their .txt written in this forum by you or vp, or other modders that are posting those new maps .txt and as well how to use them as sobstitute of the default ones (I tried vp-media suggestion to delete the only the suffix but Im' doing something wrong here too.. need more clarification if possible.Sorry my idiocy Sad

















:roll: :roll:

Falco, as you described your doing, I can't find either any mistake. Maybe don't save the text first as "load.txt", save directly as "load.ini", but I don't think this is the problem.

thank you however I'll try to work better.. in the meantime I solved how to change default maps .. a little step forw Smile S!

I do it! Idea

Airfield near Kiev, summer (default)

Airfield near Kiev, autumn (edited)

I cool, really cool! 8) I'm genius, is'n it? Big Grin

There are only two types of aircraft - fighters and targets 8)

[Image: deSAD.jpg]

falco Wrote:Sorry, very hard to deep for me with the sfs extractor, and furthermore all standard map and your new "Norway_winter map" and normandy (congrats!) loads correctly. Then I think it isn't a problem of wrong folder names (sorry and correct me if isn'so) .Then I ask you one last help if you can, I show you my maps folder configuration and ask if you can compare with your one:

My map folder (into Files folder) contains: normandy folder, Norway folder and all.ini file


...everything looks just peachy here ... one thing when adding lines to filelist and all.ini watch for" / " " \ " correct using ... probably you are aware of it but just in case

@ deSAD:

nice m8 Big Grin

Z

deSAD Wrote:I do it! Idea

Airfield near Kiev, summer (default)

Airfield near Kiev, autumn (edited)

I cool, really cool! 8) I'm genius, is'n it? Big Grin

Just a little help with your english..... not intended to complain...I have no russian

"I do it!".....should be........ "I've Done it!"

"I'm genius, is'n it?"...... should be........ "I'm a genius, aren't I?"

isn't it= is not it?= is it not?
aren't I= are not I= am I not?

and.....YES you are. Smile

now maybe we can get some better colours for those strips...

Does this mean you have isolated the airstrips??

can you now paste these strips anywhere on a map?

can you isolate the white map icon with the crossed runways...to which the planes are bound for landing and take-off........it would be nice to construct new airstrips anywhere on a map

Falco, it may be a dump assumption but have you put an ".ini" into the name of the ini files?
I mean does your Windows show you the file with a name like "load.ini"?
Because that way I don't think the engine will recognize the file.

Hi deSAD, this is great discovery :!:
Big Grin How are you doing it?

deSAD Wrote:I do it! Idea

Airfield near Kiev, summer (default)

Airfield near Kiev, autumn (edited)

I cool, really cool! 8) I'm genius, is'n it? Big Grin

Very good, this was the one thing I couldnt figure out Smile
Do global RGB color codes work or is this airfield/map specific parameter?

lowfighter Wrote:Hi deSAD, this is great discovery :!:
Big Grin How are you doing it?

deSAD Wrote:I do it! Idea

Airfield near Kiev, summer (default)

Airfield near Kiev, autumn (edited)

I cool, really cool! 8) I'm genius, is'n it? Big Grin
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