21.11.2007, 07:41
OK THX !!! I try !!!!
WALLYGATOR Wrote:Is it possible to use the singapour map to make a channel Fake.
giving one european aspect and changing the towns name ...
:?:
LAL_RONE Wrote:... Impossible to transform grass runways in snow runways in Crimea actors.static .... I dont't know why ?I think, trouble in filesize Because number of symbols in 'Pac_Gr' according to their number in 'Ground', filesize is not changed, but number of symbols in 'GroundWinter' greater and filesize is changed May be, trouble not only in filesize, but in position of objects inside file - when first 'Ground' are changed to 'GroundWinter', the rest of objects are shifted and gameengine can't 'find' their ... I'm sorry :oops:
lionhell Wrote:... but how can you make the reverse thing to insert modded files in the sfs ??Not necessary in this :wink: With 'wrapper' moded files (enumerate in filelist.txt) load in the game from disk 8)
lionhell Wrote:Second question, did somebody found a way to reduce the radius of airfields in order to easily create mission starting from hangars on any field ?Hmm ... it's interesting idea :roll:
lionhell Wrote:Second question, did somebody found a way to reduce the radius of airfields in order to easily create mission starting from hangars on any field ?
:? LionHell
fabianfred Wrote:that would need to find out about the airstrip white icon...which causes aircraft to 'snap' to it when the waypoint is set to land or take-off
...and then to reduce its circle of influence
if more can be found out about it ...then maybe we will be able to put those icons anywhere on a map...and construct our own airfields