1946 with AI of 3.04
#1

Hi,
just a little mod for anyone who is
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#2

Wow. Have you tested with new planes, etc?

This could fix many issues...
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#3

Hmm... Sounds interesting, but If you could clarify some things, for example does it work ok with the newer planes? In the last official patch some ai routines were changed for some jets. I hope your mod doesn't cause erratic behaviour.

Also i'm curious - is this from the time when all the ai did was turn? For me it was a nice change when the ai started boom & zoom tactics.

Anyway, i'm not critisizing, i'm just curious.
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#4

So far I had no CTD
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#5

[quote="kowi76"]Hi,
just a little mod for anyone who is
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#6

On turning:

My experience so far is, that the AI does more turnfighting, but still tries to boom and zoom. They AI seems to have trouble to keep it
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#7

Interesting beta mod, look forward to trying it out :mrgreen:
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#8

Not relly seeing a difference?
I'm using the new wrapper, and I unzip your .rar file into my MODS folder- but AI behaves exactly the same, a slight difference in speed allows the AI to spiral climb endlessly with no hope of catching them.
Is this what you were trying to fix?
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#9

Can you select specific aspects of the ai to swap?
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#10

AI gunners is there any way to make the ai gunnners like they used to be befor they changed them lol
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#11

Hi Kowi, I have 4.01m and 4.02m in my store HD Smile.. I don't think exist any patch 4.00.. just from 3.04
to 4.01 and sadly there was new A.I. FM .. However I post here the readme and tell me if you need 4.01 in any case. we'll find a solution how I can send to you.S!

readme 4.01m:

[i]README
Pacific Fighters v.4.011 (4.011m)


Warning

The current version 4.011 (4.011m) is not compatible with the previous versions of the sim when playing over the network (Online). Both the server and client must have the appropriate versions in order to connect.

For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) install.
4.01
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#12

Bigmike Wrote:AI gunners is there any way to make the ai gunnners like they used to be befor they changed them lol
what did they use to be like? don't really have problems with the gunners, other than they open up at pretty long ranges. just don't sit on their 6 and expect to live. finding human gunners online to be far more of a threat, as they can judge lead whereas the ai are fooled by gentle turns.
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#13

Hi Falco,

I was searching for the beta-patches prior to the final relase. If I recall it right, there was a bunch of betas, that got leaked. In one of the first betas the AI was far better than the final one.
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#14

I really don
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#15

Ok I
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