23.04.2008, 08:49
Hi folks, how about a few mods for the aerobatic fans among us?
1) Take the gladiator, make its engine insensitive to negative gs, increase engine power to 1000-1200hp, maybe attach a 3blade cspropeller, model bigger control surfaces. Get rid of heavy things like armor, weapons and ammo. Maybe move the cg a tad backwards, but this has to be tested. Ideally the plane should be able to very quickly enter AND exit positive/negative flickrolls (in which one wing is stalled). Ingame flickrolls are far from what you see in rl: the entry is too slow, the exit is slow again, and impossible to time exactly. In RL, you can accurately even fly flick-halfrolls (even saw that in a documentary on the KI43). Can the stalling behaviour in general be made more realistic? Like being able to fly the falling leaf without spinning, or walling the plane (that looks like pugatchevs cobra, just in a prop plane)?
2) What about smoke? the flimsy wingtip-smoke is bogus, we need white smoke coming from underneath the engine, just like in rl-aerobatics. + intense, dense coloured wingtip smoke
3) What about the b
1) Take the gladiator, make its engine insensitive to negative gs, increase engine power to 1000-1200hp, maybe attach a 3blade cspropeller, model bigger control surfaces. Get rid of heavy things like armor, weapons and ammo. Maybe move the cg a tad backwards, but this has to be tested. Ideally the plane should be able to very quickly enter AND exit positive/negative flickrolls (in which one wing is stalled). Ingame flickrolls are far from what you see in rl: the entry is too slow, the exit is slow again, and impossible to time exactly. In RL, you can accurately even fly flick-halfrolls (even saw that in a documentary on the KI43). Can the stalling behaviour in general be made more realistic? Like being able to fly the falling leaf without spinning, or walling the plane (that looks like pugatchevs cobra, just in a prop plane)?
2) What about smoke? the flimsy wingtip-smoke is bogus, we need white smoke coming from underneath the engine, just like in rl-aerobatics. + intense, dense coloured wingtip smoke
3) What about the b