27.11.2008, 03:53
Hi all,
I have switched my AI to 3.04 with help of a Beta-Mod.
That works fine (no more endless barrel roles) - BUT my main problem with AI is still not solved (and in the 4.09 version too is wrong):
the AI-Oppenents seem to have lost the ability to turn into me, even if I fly ME109 against a I-16 or a Wildcat against a Zero - in a turning fight, when I get close to "the edge" with starting of the buffeting the AI-Zero or I-16 doesn't turn quicker. If I remember correctly this hasn't been always the case in previous versions.
Can anybody remember, which version was the last one, when the AI (maybe it was a bit cheating then with sometimes strange manouvers - but it was more of a challenge) could turn better on a turning fight?
I have switched my AI to 3.04 with help of a Beta-Mod.
That works fine (no more endless barrel roles) - BUT my main problem with AI is still not solved (and in the 4.09 version too is wrong):
the AI-Oppenents seem to have lost the ability to turn into me, even if I fly ME109 against a I-16 or a Wildcat against a Zero - in a turning fight, when I get close to "the edge" with starting of the buffeting the AI-Zero or I-16 doesn't turn quicker. If I remember correctly this hasn't been always the case in previous versions.
Can anybody remember, which version was the last one, when the AI (maybe it was a bit cheating then with sometimes strange manouvers - but it was more of a challenge) could turn better on a turning fight?