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Flawed Flying Models
#46

I believe the p-51 is almost just about right.


I for a very long time was a p-51 pilot.(In the sim)
And most of the accounts say the p-51 can out turn the bf109 etc. etc. Well it's true in the game. After 500 + meter's the p-51 start to excel compared to the other planes. At those alt's La's spit's and Br 109 all become useless with a good p-51 pilot.
#47

ex_RAAF_Elecfitter Wrote:My biggest complaint is the ridiculous knobbling of the mossie, can anyone get it to its claimed maximum speed in level flight? it doesnt come anywhere near the specs. And try turning it, it slips worse than anything else in the game. mossies were supposed to be able outrun anything (until the 262 showed up) except for fw190s diving from above, yet in the game it cant outrun an me109. flying it it feels like speed brakes are deployed and flaps are stuck in fully down position, its a pig in the game

ummm, I may not have used them against German aircraft, but I can vouch for their staibility in a turn, I have succesfully used them as fighters against Japanese aircraft several times on the zekes and wildcats server, keeping it turning almost the entire time, even though I wasn't turning and burning.

and also, they could not outrun the later bf109's and Fw's, and they often could only avoid and out run them due to their altitude advantage. in level flight both could out run them at most altitudes.
#48

While I'm no expert on aerodynamics, from what I've read and heard from vets, the 109s are just over-the-top hard to control at high speeds. The P-51 was able to outturn it at high altitude, the Yaks/La at low, but it was definately a maneuverable fighter and not the uncontrollable truck it is in the game at high speeds. There are certain moments I can't even turn with bombers when exiting even a shallow dive well below the maximum dive speed... :roll: Its just too unresponsive (though I have no trouble believed that at high speed it may have lost some performance of the control surfaces).

The other is the speed of the P-51B/C and D/K. In real life the bubble top not only added some instability but actually lowered the speed a bit. In the game its the exact opposite.
#49

Ta152C
I understand, this is a heavy aircraft, but even considering this, it feels like this plane in game lacks at least 1m of wing on each side. I think, FM of Ta152C should be more like FW190D with additional mass.
#50

i think b17 way flawed, when ya blow off the tips of wings, it is uncontrolable,

ya gotta look at this, then ya believe it still flies
http://www.historynet.com/memphis-belle ... bomber.htm

At one point, a Focke Wulf Fw-190 attacked Belle head-on. One of us had to move, Morgan recalled. The usual procedure was to dive. I couldn
#51

MiG-3 AM38 '41 easily outrun La-7 (so-called TIE-fighter of IL2 world) and runaway beyond visual range near the ground. Something definitely not right here. What do you think about this ?
By the way, this MiG don't want to overheat even with closed radiator.
#52

Here we go, mixing personal opinions and caculated guesses.

Planes do fly with those parameters.

What are needed to fix, if it really needs, are accurate and objective parameters such as:

Radiator flux capacity, air drag of such.
elevators/ailerons/slats/flaps whatever max exerted force, position of such.
Mechanical resistance of a large number of objects in a plane.
Equations for equilibrium, for each plane.
Static stability and control, longitudinal/lateral stability and control.
Compressibility effects.

The list goes on.
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