03.03.2009, 17:02
Hello, this is a question to sHr regarding the 6DOF mod :
Is it possible to make the XYZ motion a function of the pitch/yaw/roll values ?
For example, when I'm looking at 5 o'clock in game, if I move my real head to the left, the in-game head actually goes to the right, which is the left of the aircraft.
Another example :
If my look is pointing at 60
Is it possible to make the XYZ motion a function of the pitch/yaw/roll values ?
For example, when I'm looking at 5 o'clock in game, if I move my real head to the left, the in-game head actually goes to the right, which is the left of the aircraft.
Another example :
If my look is pointing at 60