I thanksfully downloaded AI MOD v1.7
viewtopic.php?t=11504
however, my pleasure couldn't be continued long.
It seems that AI can't distinguish falling enemys and pursuit them and crashed on the ground.
sometimes, my flights except for me, are annihilated right after my one victory. :?
v1.7 is just a Beta release, so you can expect some bugs.
considering a beta, it is too terrible..
I can't endure their bloody screaming for groups anymore..
(they are germans, german's actors are noisy)
I can't use this in this condition.. 8)
I'm looking forward next versiion.
i'm using it since it got out ... playing Dgen campaigns without problems ( Ai behavior) and i'm pretty satisfied with it , huge improvement IMHO
not trying to enforce my opinion nor to discriminate anyone else's here ...
Z
Dont seem much wrong with it either. We've been running it on our 24/7 DCG campaign server since it came out and its simply.... McFabulous .
ROSOBORONEXPORTCORP
Guest
Didn't this sometimes happen in the original game?
(And in real life, for that matter :lol: )
strange.... :roll:
I find such a abnormal behavior frequently..
my flight was Bf109G6-Late and enemy was P-38 or P-51 or P-47.. (american trio)
I am using DCG canmpaign.
Although they are not always crashed (sometimes, they recover their altitude),
but I am sure they pursuit falling ememy aircraft in flames.... :roll:
.... the ememy was mainly P-38..
at first, I thought that my wingmans at last becames crazy due to P-38's horrible speed..
thats an odd bug you should post a list of all the mods you have could be a useful start in finding the problem my guess is it conflicts with another mod
I had the same problem, sometimes someone fly too low and hit the ground but I think this bug is nothing compared with the big improvement of the AI.
Someone say to use the "Collision_height" MOD in the 1.1 UI, I don't know if it could help.
what is the minimap_b2 mod?