[MOD]Bender's SKY V3 (16 Sky's with Texturelist)
#31

+1
same bad link here Sad
Reply
#32

Link Update Sorry for this ... have fun :wink:
Reply
#33

Nice one...all better and working now. Smile
I'm eager to try this on my favorite maps.
[Image: Seinfeld%20-%20Kramer%20Dance.gif]
Reply
#34

Thanks for the hard work S~
Reply
#35

looks great plus ur avatar makes my laugh ^_^ lolz
Reply
#36

From another Thread.

As it looks like you can alter the sky map, would it be possible to do something like this for night-flying

[Image: 9-05-black-forest-milky-way.jpg]

Cheers, MP.
Reply
#37

Yes ... its possible ... If somebody give me that files .....


[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga

And i must know how to edit it .....
Tongue :?:
Reply
#38

Bender, is it possible to have a near clear sky? With only very light whisps of cirrus here and there?
Reply
#39

Anto download ver2 and ver1 and test it ...i think you find what you like to see
Reply
#40

Great work.Most immersive!
Reply
#41

It wopuld be great if you could randomly load any of the textures each time a map was loaded.
Reply
#42

Strictly speaking a program like DCG could do that easily, provided you had alternative load.ini files to load from or perhaps a more sophisticated program that edited the texture decleration on the fly (and kept a backup of the original!)
Reply
#43

Yes ... i make bat file that will change lines in load.in every game start :?: :roll:
Reply
#44

Are this clouds for any version (408, 409) ?

Thanks

Nice work!
Reply
#45

Yes .... 4.08 mod , 4.09 mod
Reply


Forum Jump:


Users browsing this thread: 4 Guest(s)