14.10.2009, 23:21
I've been following the advice of others to help with the load times for online play.
Basically, i've picked a handful of the essential mods like the 6dof, some sounds, tracer effects and other effects mods.
This has helped reduce load times significantly, but on one server i got a java.lang.integer error.
If i include all of the mods this error goes away.
So i know there must some rule, or logic to follow when streamlining the mods folder for better online use.
In some instances i end up with a 60% crash.
could someone please explain what is required and the general rules to follow when streamlining the mods folder?
I know the static files also have an effect on the crashing.
Bill
Basically, i've picked a handful of the essential mods like the 6dof, some sounds, tracer effects and other effects mods.
This has helped reduce load times significantly, but on one server i got a java.lang.integer error.
If i include all of the mods this error goes away.
So i know there must some rule, or logic to follow when streamlining the mods folder for better online use.
In some instances i end up with a 60% crash.
could someone please explain what is required and the general rules to follow when streamlining the mods folder?
I know the static files also have an effect on the crashing.
Bill