Posts: 209
Threads: 21
Joined: Dec 2007
George Formby Wrote:S~
Are you guys using the integrated version in UP 2.0 itself, or are you using it from mods folder? Just a question, because, I had made the mistake by not activating the DCG in the JSME thing.
Happy New year
we're talking about the third party DCG generator...not Dgen, which is the ingame stock generator. only thing i see in JSGME is Dgen.
Posts: 209
Threads: 21
Joined: Dec 2007
yep. right on both counts... unfortunately.
It happened to me too! I coud play only 1 mission for each campaign with UP 2.0 :???: Then no more missions...
Now testing with HSFX 4.1
Good ole UI 1.2 works like charm!!!
Kap
The problem seems to be in the original "AI only" now Flyable types of stock AC. In Squadrons.dcg in parameter AI True or False DCG also provides an item type Flyable AI to TRUE for now Flyable AC. Just overwrite the GUI does not help.:???: Before the next generation mission data items are changed again as before. Mainly it has been in the bombers transport or recon squadrons (B17, B25, C47, Fw 189 ...) but sometimes the line AI TRUE will also change the stock Flyable types like Bf 109! In the next DCG creating mission comes "1 or 2 is not valid integer value".
Still WIP For now, DCG 3.44 Beta3 can read up to 502 aircraft, which is what the HSFX 4.1 mod has. UP 2.0 on the other hand has 600 - so the 1st 100 planes will give Access Violation errors. When that is fixed, DCG will be good to go. There is a mod that disables the UP 2.0 logging mod so DCG can work again. As for the stock campaigns - some work and some don't. The Leningrad ones don't for sure.
DCG 3.44 Beta 4 can read 1024 aircraft - so that's OK for UP 2.0, there is a log mod enabler so looks like Lowengrin will be releasing it this weekend.