Buildings, vehicles and objects
#3

id like to have a table of values that shows how strong, or how hard it is to kill various objects

this would be great for placing appro objects for grd objectives, not having to use very time consuming trial and error to determine "how hard" it is

will help ppl not find out too late an object is impossible to kill, or way too easy....

and not be restricted to the few types one may have time to test...something like the il2 object list, with pics...but also showing an 'armour/damage pts/however its determined' value also?
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