14.11.2007, 18:51
The question I have, and it's a general question, not specific to the SBD per say but to all aircraft and loadout mods being considered - how can this be done without 'cheating' the performance of the aircraft?
Oleg Maddox assigned certain loadouts to certain aircraft, and i have to assume while loaded with these 'packages', that the parasitic drag, weight, etc is considered in the degradation of the Flight Model.
Assuming it becomes possible to switch and swap weapons loadouts to 'historically accurate' loadouts not originally supplied by Oleg, how do we then change the FM to reflect the true nature of the weapon systems on the FM?
To not change the FM to reflect the true performance of the aircraft, with and without the weapon, is 'cheating' IMHO. It'd be nice to be able to switch and swap, but not changing the FM accordingly (or even not being able to), invalidates the spirit in which these mods are being done.
Perhaps i'm misunderstanding how Oleg codes the program (maybe the bombs etc have data assigned to them that degrades performance accordingly based on engine HP, aircraft aerodynamics etc? Oleg after all has his roots in aerodynamic / airframe design IIRC..) but i think we are expecting too much from this sort of mod .. IMHO.
Food for thought.. this has been bugging me for a couple days in other discussions related to weapons mods..
Oleg Maddox assigned certain loadouts to certain aircraft, and i have to assume while loaded with these 'packages', that the parasitic drag, weight, etc is considered in the degradation of the Flight Model.
Assuming it becomes possible to switch and swap weapons loadouts to 'historically accurate' loadouts not originally supplied by Oleg, how do we then change the FM to reflect the true nature of the weapon systems on the FM?
To not change the FM to reflect the true performance of the aircraft, with and without the weapon, is 'cheating' IMHO. It'd be nice to be able to switch and swap, but not changing the FM accordingly (or even not being able to), invalidates the spirit in which these mods are being done.
Perhaps i'm misunderstanding how Oleg codes the program (maybe the bombs etc have data assigned to them that degrades performance accordingly based on engine HP, aircraft aerodynamics etc? Oleg after all has his roots in aerodynamic / airframe design IIRC..) but i think we are expecting too much from this sort of mod .. IMHO.
Food for thought.. this has been bugging me for a couple days in other discussions related to weapons mods..