27.11.2007, 10:32
Quote:How to insert:
Create a mission and place an object from "Objects" menu on that map, exit open mission with notepad and change the line corresponding to that object to something like
0_bld Plate$ConcreteRunway 1 72671.58 100244.88 550.00 (the numbers after ConcreteRunway should be the same as those you have for the original object such that runway segment will be at the same position as the original object). The segment will be there, but you'll not be able to change it's position within FMB. Similar things I think can be done with railway segments. Got to go...
It is possible to move it in FMB ... but there is a problem when you save, so I found out a method to avoid it !!!
1- To create a runway place several 'objects' on the map (at least 8).
2- Save mission
3- Edit the .mis file and replace all the X_bld objects you added in Plate$ConcreteRunway
Save .mis file
4- Go into FMB again and reload mission
5- You can draw all the runway pieces !!! Line them up to create a runway
6- DO NOT SAVE NOW !
7- Select, without moving them, each runway piece and change the number of object in the object selector window.
8- Save the mission
9- Edit again the objects in the .mis file to change them in Plate$ConcreteRunway.
10- Save the .mis file
That's all ... now when you load the mission, the transformed objects appear to all gamers as a runway in the game; you can create runways anywhere !!! Be advised to choose a flat area, if not, the pieces would be disjointed, like a stairway !
:wink: SV_LionHell