20.12.2007, 09:39
If you remember, Kegety's did a similar thing with the pilot figure. Somehow he linked its motion to the arrow keys so you could make the man move in any direction. It might be possible to duplicate the figure and link a bloc of them to controlled motion. One could then perhaps have running ranks of infantry. (Of course, that would have novelty interest only - it's too limited).
I'd like to know how the pilot animation works - you know, where he runs in a slight arc before throwing himself to the ground. The pilot figure spawns at a key press, but only from a grounded flyable plane. He then runs along a series of waypoints until a scripted animation kicks in of his leap to the ground.
I am wondering whether one could have a group of pilot figures spawn from an invisible plane and make them run along an extended series of waypoints.
I'd like to know how the pilot animation works - you know, where he runs in a slight arc before throwing himself to the ground. The pilot figure spawns at a key press, but only from a grounded flyable plane. He then runs along a series of waypoints until a scripted animation kicks in of his leap to the ground.
I am wondering whether one could have a group of pilot figures spawn from an invisible plane and make them run along an extended series of waypoints.