11.01.2008, 16:54
Thanks for the info Skunkmeister, I thought it might not be possible. I am happy with why the problem occurs, map_C overlapping an area on map_h that has height information. It would be a lot quicker, simpler and visually appealing if all map_h and T's were 1 pixel = 50m.
By the way, that little old map of yours is looking very impressive, too impressive Maraz and Asheshouse's maps are the same, all setting a very high benchmark for the rest of the map modding community to aspire to.
Your Beta testing is giving good pointers to issues and possible solutions as well.
CW
By the way, that little old map of yours is looking very impressive, too impressive Maraz and Asheshouse's maps are the same, all setting a very high benchmark for the rest of the map modding community to aspire to.
Your Beta testing is giving good pointers to issues and possible solutions as well.
CW