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The Actors.static - History (Read Only)
#20

Thanks for the info Skunkmeister, I thought it might not be possible. I am happy with why the problem occurs, map_C overlapping an area on map_h that has height information. It would be a lot quicker, simpler and visually appealing if all map_h and T's were 1 pixel = 50m.

By the way, that little old map of yours is looking very impressive, too impressiveWink Maraz and Asheshouse's maps are the same, all setting a very high benchmark for the rest of the map modding community to aspire to.

Your Beta testing is giving good pointers to issues and possible solutions as well.

CW
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