Are any AI changes possible?
#12

I'd operate under the assumption that most of the AI would be a black box for us.

I'd expect that certain elements MIGHT be available to mess with.

Things like:

1. the range at which they react.

2. the minimum altitude they will fly (we know this was recently changed)

3. on a plane by plane (loadout by loadout?) basis, what TYPE of AI they use (fighter, level bomber, torpedo bomber, etc)

4. the scaling of AI capability based on skill (perhaps skill merely alters the detection range by some factor, etc)

A wish list is nice, but I'd try to be more realistic about what we might fix.

tater
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