24.01.2008, 16:02
It often appears to me that when an obvious problem is identified in IL2, be it FM load out or whatever. It more often than not leans towards the game side than history. By this I mean, more power, more bombs, shorter distance to target etc. etc.
After all it's main function was to sell and therefore it had to appeal to a wide audience. The majority of fighter pilots in WW2 never shot anything down and even the top experten never got as many kills as the top jollies on hyper lobby over the same period of combat. This says allot to me about how realistic it is.
So where do we go from here. It's been made a taboo subject, and even if it wasn't there are few who could sort it properly, ie. give the numbers character, to paraphrase FC. Even then if it was handed to most people on a plate they probably wouldn't like it.
IL2 flight and weapons modelling is, I feel, one of life's little ironies :mrgreen:
After all it's main function was to sell and therefore it had to appeal to a wide audience. The majority of fighter pilots in WW2 never shot anything down and even the top experten never got as many kills as the top jollies on hyper lobby over the same period of combat. This says allot to me about how realistic it is.
So where do we go from here. It's been made a taboo subject, and even if it wasn't there are few who could sort it properly, ie. give the numbers character, to paraphrase FC. Even then if it was handed to most people on a plate they probably wouldn't like it.
IL2 flight and weapons modelling is, I feel, one of life's little ironies :mrgreen: