29.03.2008, 03:59
If you want to enlarge an existing map it is likely that you would need to change all of the coordinates in actors.static by a set x,y adjustment to get all of the scenery objects back into the correct place.
So what I am hoping someone can create is a simple utility to read all the out*.txt files and add a set x y adjustment to the coordinates.
The new set of out*.txt files can then be processed with the existing actors tools to create the new actors.static file.
The same utility could be used to apply coordinate corrections to scenery template actors.static files to set the real map coordinates before pasting the out*.txt files from the template set into the master map files.
All the utility would have to do would be to take a set of out*.txt files as input.
Allow the user to input an x y correction.
And apply the x y correction to each line of the out*.txt file.
Sounds easy? --- It always sounds easy. :lol:
Similarly, if you want to extract a small map from an existing one, perhaps to make an online map, you can use actors_cutter.exe to extract the out*.txt files for the objects, but you then need to correct the coordinates so that the objects relate to the new map origin. This tool would do that as well.
So what I am hoping someone can create is a simple utility to read all the out*.txt files and add a set x y adjustment to the coordinates.
The new set of out*.txt files can then be processed with the existing actors tools to create the new actors.static file.
The same utility could be used to apply coordinate corrections to scenery template actors.static files to set the real map coordinates before pasting the out*.txt files from the template set into the master map files.
All the utility would have to do would be to take a set of out*.txt files as input.
Allow the user to input an x y correction.
And apply the x y correction to each line of the out*.txt file.
Sounds easy? --- It always sounds easy. :lol:
Similarly, if you want to extract a small map from an existing one, perhaps to make an online map, you can use actors_cutter.exe to extract the out*.txt files for the objects, but you then need to correct the coordinates so that the objects relate to the new map origin. This tool would do that as well.