New actors.static Object Shift Utility -- Beta now available
#13

ok small update, i finally got the thing started (lol, it had been a while since i last coded anything, and god I hate coding). so basically i've got the thing at 70% or so, with a bit of luck it'll make a big jump to 100% soon if the formatted text is always the same, ie:
Code:
XXX_BUILDING  House$ITEM  NUMBER_ZERO/ONE  COORD_X  COORD_Y  COORD_Z

In any case if it wasn't always like that i can expand it afterwards
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 9 Guest(s)