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Map Modifying Discussion - History (Read Only)

dunkelgrun Wrote:Right.... err, Ok... ummmm, well... here goes!

I've now read through all 49 pages of this thread Confusedhock: which makes me wish I'd joined earlier!
I now have an idea of where to start (many thanks all :Smile) ) so it's time to get my hands dirty.

I've always been a huge critic of the Singapore map so I'd like to have a bash at improving that.

1) Is anybody doing it already?
2) Is there still a maximum map size limit?
3) Am I going to run into problems because I want to increase the size of the map (see above?) I'd like to add the islands to the south of Singapore and extend it a few kms further north to take in Kuantan.
4) Anybody got any links to '30s. '40s or '50s topographic maps of the Malayan Peninsular? I've found odd pieces but I'd really like something covering the whole area at, say, 1:125 000 or similar? I think that the British Library may have some but I'm not sure how much that'll cost.


Here's something that I haven't seen mentioned here:

To prevent detail recurring into infinity off the edge of the map, you need to put a 3-km border at zero height all the way around map_h (and remember to allow for it on map_c etc). All you will get zooming off to infinity then is the basic map texture tiles. It does create abrupt cliffs at the map edge if you have a hilly map (check out Burma, Norway and Italy Online), but imho it looks a lot better than millions of reccuring lakes etc.

This 3-km edge needs to be included in your total map dimensions - not added to it, which means that you have a border that you can't use, but nothing's perfect I suppose.

Cheers.

Hi there ...

first i would suggest starting new thread (WIP) so you get answers more promptly ... this is really just " historical" thread ( map modding evolution ...)

now to your questions ....

IMHO, enlarging present maps are much more complicated than making new one from scratch

we have excellent tutorial for converting SRTM (satellite images) files to game compatible ones

available here:

(The link is inoperative)

maximum map size :

don't believe we've found it yet .... fabianfred's thailand is the biggest so far

what we do know is that map size ( pix) must be dividable by 32 or there will be texture tearing effect . Same thing is with map borders ... game repeats last 32pix

regards
Z
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