[MOD] HANGAR MOD
#33

Zorin Wrote:One moment of thought would have given you the easy answer:

ALL present hangars are used for ALL nations. So reskinning a hangar to represent a Luftwaffe one would change ALL hangars of that type to be a Luftwaffe one, which in turn, would look very odd at a VVS or USAAF/RAF airfield.

Besides that, most of his hangars are buildings that were originally no hangars, but regular industrial buildings.

Well I think I thought for at least a moment, thank you... but, LAL_Rone said in the first thread he started about these hangars that he will make the text on the buildings ilisible so it wouldn't matter which side you put it. More than that... most of them don't have text just some cammo.

As for the default ones... sure they look good Big Grin... I am at work now but, I can post some screenshots if you like when I go home.

And finally... The buildings that initially weren't hangars could have been made new buildings separately and the old ones reskined...

LAL_Rone, don't get me wrong, you have created very beautiful skins (err buildings) but they will fell in oblivion as most of us fly existing campaigns (most of us are not very good at FMB or don't have the time, etc) or are using the default airfields with the default buildings around them that look... "gorgeous" :lol: .

...just my opinion. :roll:
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