04.07.2008, 12:48
Found it.
"Destruction_effects" mod was guilty party, simulation read it before "STD" folder, and it also has static.ini. I have put Rone's datas there.
Buildings are beautiful
"Destruction_effects" mod was guilty party, simulation read it before "STD" folder, and it also has static.ini. I have put Rone's datas there.
Buildings are beautiful