19.07.2008, 11:29
If you have 100 planes using the same skin, its still one skin and takes memory for one skin not 100, its shared. If it was otherwise, meaning if every object has its own texture and its own slot in the memory of one’s computer, well that would be veeeery unplayable.
And there is different LoD (Level of Detail) for objects, its different thing but same rule applies.
And there is different LoD (Level of Detail) for objects, its different thing but same rule applies.