Bridges as objects: EASY
#20

Slipper, static.ini controls the damage for SOME static objects objects. Default bridges are not in the class controlled by static.ini. Anyway you can experiment and see...

slipper Wrote:Sorry Low,

What i can't understand is, if you add the bridges as objects to the static.ini. And the static.ini controls damage values for default map objects (even if you create a new building and add it to the static.ini). Then why do the bridges damage values work the same?

regards

slipper
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)