16.08.2008, 13:00
Slipper, static.ini controls the damage for SOME static objects objects. Default bridges are not in the class controlled by static.ini. Anyway you can experiment and see...
slipper Wrote:Sorry Low,
What i can't understand is, if you add the bridges as objects to the static.ini. And the static.ini controls damage values for default map objects (even if you create a new building and add it to the static.ini). Then why do the bridges damage values work the same?
regards
slipper