Limiting AI Ammo. Is there...
#15

IL-2 not modelling those things is the point. Those failures are all already (somewhere) in the game code - they all happen at some time or another in the game, therefore in my no-expert opinion, the problem is not as huge as you suggest. I am not saying it would be simple, or it would already be done. I am just showing the bar. One bar - and there are many! My proposition was simply for someone who understands writing code, and or java to consider adding a path that includes a random generator that leads to these events once in a while if certain paramaters are set by the campaign/mission designer.
And for you to say it isn't going to happen means that you are not going to make it happen and that's okay.
For those of us (me, and I think some others who lurk at AAA) who are into maximum history and maximum immersion, this would be a fantastic game enhancer. For some of us there are more ways to enhance the game than more aircraft and maps(which I love). I was simply looking - and will continue to - for other ways.
I think there are other people here who feel the same way, I am just hoping that either one of them is adept at writing code and willing to take it on, or I can tweak the interest of one of you codewriters when you are looking for a somewhat different challenge.

Thanks for answering.

von Kopfdorfer
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