26.08.2008, 05:57
Dleg Wrote:Thanks for the explanation. This was not clear to me from the downloads and readmes.
I'll try to add something to the guide later, and post the text here so you all can looik for any errors or clarify it. I think this is important.
Is there a link here on AAA for a default bldconf.ini? For me, at least, this was not clear, and I may have neglected to backup my bldconf file.
i'm afraid , there isn't one .... but here are lines for it ( as first aid )
default :
Code:
[builder_plugins]
(builder.PlMapLoad)
(builder.PlMission)
(builder.PlMisAir,sectFile=com/maddox/il2/objects/air.ini)
(builder.PlMisChief,sectFile=com/maddox/il2/objects/chief.ini)
(builder.PlMisStatic,sectFile=com/maddox/il2/objects/stationary.ini)
(builder.PlMisRocket,sectFile=com/maddox/il2/objects/rockets.ini)
(builder.PlMisHouse,sectFile=com/maddox/il2/objects/static.ini)
(builder.PlMisTarget)
(builder.PlMisBrief)
(builder.PlMisBorn)
(builder.PlMisStaticCamera)
(builder.PlMisDestruction)
(builder.PlMisFront)
[builder config]
bShowGrid true
bShowName true
bViewRunaway true
bShowTime true
bShowArmy [3,true,true,true]
iLightLand 255
iconSize 16
bViewBridge true
bAnimateCamera true
bActorOnLand true
bSaveViewHLand false
bShowLandscape true
iLightDestruction 128
iWaterLevel 191
map modding:
Code:
[builder_plugins]
(builder.PlMapLoad)
(builder.PlMapActors,sectFile=com/maddox/il2/objects/static.ini)
(builder.PlMapAirdrome)
(builder.PlMapLabel)
(builder.PlMapText)
[builder config]
bShowGrid true
bShowName true
bViewRunaway true
bShowTime true
bShowArmy [3,true,true,true]
iLightLand 255
iconSize 16
bViewBridge true
bAnimateCamera true
bActorOnLand true
bSaveViewHLand false
bShowLandscape true
iLightDestruction 128
iWaterLevel 191
...................................
i'll add download for it asap
Z