[MAPS] AAS Community Map Making Guide
#19

Dleg Wrote:Thanks for the explanation. This was not clear to me from the downloads and readmes.
I'll try to add something to the guide later, and post the text here so you all can looik for any errors or clarify it. I think this is important.


Is there a link here on AAA for a default bldconf.ini? For me, at least, this was not clear, and I may have neglected to backup my bldconf file.


i'm afraid , there isn't one .... but here are lines for it ( as first aid )


default :

Code:
[builder_plugins]
  (builder.PlMapLoad)
  (builder.PlMission)
  (builder.PlMisAir,sectFile=com/maddox/il2/objects/air.ini)
  (builder.PlMisChief,sectFile=com/maddox/il2/objects/chief.ini)
  (builder.PlMisStatic,sectFile=com/maddox/il2/objects/stationary.ini)
  (builder.PlMisRocket,sectFile=com/maddox/il2/objects/rockets.ini)
  (builder.PlMisHouse,sectFile=com/maddox/il2/objects/static.ini)
  (builder.PlMisTarget)
  (builder.PlMisBrief)
  (builder.PlMisBorn)
  (builder.PlMisStaticCamera)
  (builder.PlMisDestruction)
  (builder.PlMisFront)
[builder config]
  bShowGrid true
  bShowName true
  bViewRunaway true
  bShowTime true
  bShowArmy [3,true,true,true]
  iLightLand 255
  iconSize 16
  bViewBridge true
  bAnimateCamera true
  bActorOnLand true
  bSaveViewHLand false
  bShowLandscape true
  iLightDestruction 128
  iWaterLevel 191


map modding:

Code:
[builder_plugins]
  (builder.PlMapLoad)
  (builder.PlMapActors,sectFile=com/maddox/il2/objects/static.ini)
  (builder.PlMapAirdrome)
  (builder.PlMapLabel)
  (builder.PlMapText)
[builder config]
  bShowGrid true
  bShowName true
  bViewRunaway true
  bShowTime true
  bShowArmy [3,true,true,true]
  iLightLand 255
  iconSize 16
  bViewBridge true
  bAnimateCamera true
  bActorOnLand true
  bSaveViewHLand false
  bShowLandscape true
  iLightDestruction 128
  iWaterLevel 191


...................................

i'll add download for it asap

Z
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