You can all help........if not by making mods...then....
#11

I made a mini-campaign for the Slot map, and I built Dunkirk missions for an online coop event a couple weeks ago. I'm working on (as time allows, which isn't particularly often) another Slot mini-campaign, and I may turn the coop missions into the basis for yet another mini-campaign.

Including mods beyond the new maps can be tricky, as the constantly developing state of mods creates dangers of later incompatibility or obsolescence. Requirements for users to have specific mods installed can be problematic as well, as proven even in the small-scale testing provided by the Dunkirk coop we ran. My inclination is to be fairly careful about which additional mods I might require with an eye toward minimizing user hassles.

I do concur with others that the lack of feedback can be demoralizing. My unmodded stuff at M4T has several thousand downloads, with very few reviews. I'm guilty of it myself - I haven't given nearly enough feedback to the modders here - but without the motivation of some sort of response, it does begin to seem like one's efforts are rather unappreciated. Not that it will stop me from continuing to work on missions, but it likely slows down their production.
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