07.09.2008, 19:54
Hey guys,
I'm not sure which trees you are referring, there are "wood" type trees simulating mangroves. These are a compromise ingame. In reality there are a lot of mangroves but trying to use as many looked very poor. So I decided on using only a token amount.
Thx, I haven't noticed this myself as yet but will keep an eye out
These will appear on any map that uses those three port objects.
Cheers, Neil
Quote:What about trees in the water along coast lines ? Are some settings needed ?
I'm not sure which trees you are referring, there are "wood" type trees simulating mangroves. These are a compromise ingame. In reality there are a lot of mangroves but trying to use as many looked very poor. So I decided on using only a token amount.
Quote:I have found a console error message in my log, thought it might be helpful for debugging:
Code:[1:47:44] WARNING: Bad scale (not -2, 1,2,4,8) at City2 = land/summer/NTL_Darwin_Small_DarwinCT.tga,-1
Thx, I haven't noticed this myself as yet but will keep an eye out
Quote:I have these ones too, i think they are related to the map but don't know for sure:
##### House without collision (3do/Buildings/Port/Floor/live.sim)
[1:47:51] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[1:47:52] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
These will appear on any map that uses those three port objects.
Cheers, Neil