[MOD] Darwin 1942-43 v1.1 *UPDATED* [v4.09]
#51

Hey guys,

Quote:What about trees in the water along coast lines ? Are some settings needed ?

I'm not sure which trees you are referring, there are "wood" type trees simulating mangroves. These are a compromise ingame. In reality there are a lot of mangroves but trying to use as many looked very poor. So I decided on using only a token amount.

Quote:I have found a console error message in my log, thought it might be helpful for debugging:

Code:
[1:47:44] WARNING: Bad scale (not -2, 1,2,4,8) at City2 = land/summer/NTL_Darwin_Small_DarwinCT.tga,-1

Thx, I haven't noticed this myself as yet but will keep an eye out Idea

Quote:I have these ones too, i think they are related to the map but don't know for sure:

##### House without collision (3do/Buildings/Port/Floor/live.sim)
[1:47:51] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[1:47:52] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)

These will appear on any map that uses those three port objects.


Cheers, Neil Smile
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)