Suggestion: Sound and visual effects related to g-forces
#1

I remember playing ww2-fighters many years ago. There were two sound-effects, which were IMHO a great addition to the immersion:

- under applied g-forces the sound started to fade away, or it sounded like the low and middle frequencies of the sound were gradually surpressed, the more g's were pulled. That is quite realistic as far as my own real-world experiences with aerobatics go.

- you heard noises the stressed airframe made: cracks and squeaking

Another effect concerns the fade-out. My RL fadeouts always were connected to grey outs and sparkles, like when your blood pressure is low and you stand up quickly. Thats almost the same effect.

Whats your opinion on that, expecially the sound suggestions? Would that be possible to modifiy or add? I guess there is already a model for that in the simulation, since black-outs are visually generated.


Cheers,
Mark
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