29.09.2008, 23:44
LBR=Rademacher Wrote:I was thinking, is it possible to create an object that is, in essence a cloud?
In that way we could manually place clouds in FMB for special purposes.
For example, if you need the target (AND JUST THE TARGET) to be covered, you go there and place clouds in the area.
I can imagine a lot of usefull stuff that a skilled mission designer could do with that.
Smoky volcano at Rabaul perhaps?