[Mod] Zip_Alpen V.1.2 - Final version + smaller actors patch
#40

I'm sorry for the problems. The water-thing is easaly solved: Just switch to water=1 in your config.ini. I mentioned that in the main post. There will be no bow and stern wash than, but that's all.

I'm not shure about the fmb-problem. Seems the map needs a 256MB graphic board, do you use a 128 MB? If not, try this: Rename the actors.static. Start the game and the map (no actors ist needed here). Is there still that stuttering? If yes, your board may be to weak for the tecxures, if not, it may be realy a matter of the number of objects, although i think, only objects in sight and around count here. Pure size of the map does'nt matter, i think.

Update will take one more day, i detected an other flaw, so i have to ask poor fly_zo for a update version again. I'm very sorry about this. Had added some bob textures to the wrong layer and noticed that just today. This time i will look twice.
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