08.10.2008, 01:41
I see what you mean... and that is tough, because AFAIK these are hard-coded in DGen.exe for each map... So you can change default textures in default maps used in DGen (no pb、see vpmedia's mod), you may even use Compans' textures for the default Normandy maps. But if you start to change height and airfields' locations... Then we need to edit DGen.exe. This is rather feasible without so much knowledge for the aircraft (I did it for the flyable MS406 and Hawks), but it seems to me far more difficult for the maps, and would probably require the help of an expert programmer. Hence the plea from Ojcar, which I fully support. In the meantime, let us work on the aircraft and on the textures.