1946 with AI of 3.04

Yes, the maneuvers class has some 65 odd different maneuvers to perform, and they appear to be called on by the pilot class depending on skill, position and energy states. I was messing around with it trying to figure out what "maneuver" that slow roll down is. The tough part about adjusting the ai is that it's very difficult to test. I'd be more than happy to try to impliment some changes if you guys have some suggestions as to how to improve the ai and were willing to test it.
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