1946 with AI of 3.04

poncho Wrote:Good observations Certificate, Xoddam,

This is all just speculation but-
It would seem to me that the best course of action would be to use the 3.04 ai as a learning tool, but have the ultimate goal of editing the 4.x ai to correct some of these behaviors. I'm pretty sure that the catalog of maneuvers is greater in 4.x.

I'm guessing that airgroup.class would be the file to edit to tweak formations and rules of engagement while pilot.class would be the file to edit to define the variables that trigger a certain maneuver.

Definitely poncho, in specific 4.x adds these:

public static final int RUN_AWAY = 67;
public static final int FAR_COVER = 68;
public static final int TAKEOFF_VTOL_A = 69;
public static final int LANDING_VTOL_A = 70;

Which means that if we want it to be lerche compatible, we're stuck with using it Smile
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 34 Guest(s)