1946 with AI of 3.04

For people who see a difference with this mod, please can someone set a pure (just pure AI, no autopilot) AI FMB mission and mark the special events happening when running the game with 4. AI and 3. AI? For example: at approximately t=3 minutes red no2 was deprived of a wing with 3. AI. At approximately t=5 minutes the same no 2 was very much ok with 4. AI. At t=7 blue 1 was set in flames with 3. AI. And so on.
Anyone please?
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