20.10.2008, 00:28
Sorry if this has come up before.
I'm wondering if there's a way that the friendly AI can be made to not swoop in and pump that last few rounds into an enemy that's going down that you worked on. Thus they get the kill and not you.
Just was playing a mission (as a low rank so I had no ordering power, and it was not my flight that came in to steal anyway) and used up a good amount of ammo on an enemy. They were on fire and starting to flop over towards earth. So I veered off to find another victim, no use wasting more ammo on an obvious kill. That's when another fighter swooped in, gave it a burst, and got credited the kill. Not a huge deal but becomes annoying after awhile.
So any MODs I have not spotted that make it so the friendly AI recognizes better when an enemy plane is not worth wasting any more ammo on?
If not I can live with it. Just wondering.
I'm wondering if there's a way that the friendly AI can be made to not swoop in and pump that last few rounds into an enemy that's going down that you worked on. Thus they get the kill and not you.
Just was playing a mission (as a low rank so I had no ordering power, and it was not my flight that came in to steal anyway) and used up a good amount of ammo on an enemy. They were on fire and starting to flop over towards earth. So I veered off to find another victim, no use wasting more ammo on an obvious kill. That's when another fighter swooped in, gave it a burst, and got credited the kill. Not a huge deal but becomes annoying after awhile.
So any MODs I have not spotted that make it so the friendly AI recognizes better when an enemy plane is not worth wasting any more ammo on?
If not I can live with it. Just wondering.