1946 with AI of 3.04

THere is an easy way to check if you had a new AI

make a QMB Mission

In 4.08 or 4.09 the AI Fighters never make Headons with me, but with this mod its really dangerous to encounter them first at the same hight.

The firing their asses of at you

its nice, but I hate that my wingman dont check it and also go straight against them instead of evasive actions
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