18.11.2008, 04:35
Boris The Spider Wrote:But riddle me this....Although the ground textures are stock the airfields have mod textures, (dirt/dark grey concrete), and some of the buildings are LAL_RONE textured. I was expecting stock textures all around. Not complaining though.
Some of the mods don't come with new objects, but rather reskin the older ones. So it looks like you have such a mod which just reskinns the original airfield plates.
It's good if you try localizing these mods, familiarize with the folders, check what happens if you rename them etc.
About the buildings it should be similar (although I think all RONE objects came as "new" objects but I'm not sure), so a default map actors.static wouldn't use them. Here it's good again to try hunt these mods, to be able to disable them at will and so on, it's good to know what you have in the household :wink:
EDIT: Boris, it's good also to extract all sfs files somewhere on your PC and then just look at file/ folder structure of the standard objects/maps/effects etc. The mod folders and files have a similar structure so you understand why mods are organized like they are...