21.11.2008, 15:24
Compans Wrote:Google Earth was the starting point. All textures have been heavily tampered with though to suit the IL2 environment.good jobb
S! Comp
most have been a relay hard work to do all thos maps, so they fit together, absolutely when i noticed on the textures that u dont use any alpha canals on them, and btw way are u using 256 (8 BitsPerPixel) tga ?
i use 16,7 Millions (32 BitsPerPixel) tga.
hope some mapmakers will start to use them for there maps and mission.
now we need a skin pack for planes in tga 16,7 Millions (32 BitsPerPixel)
so the planes looks more real