23 new ground textures for BoB
#34

Compans Wrote:Google Earth was the starting point. All textures have been heavily tampered with though to suit the IL2 environment.

S! Comp
good jobb Big Grin

most have been a relay hard work to do all thos maps, so they fit together, absolutely when i noticed on the textures that u dont use any alpha canals on them, and btw way are u using 256 (8 BitsPerPixel) tga ?

i use 16,7 Millions (32 BitsPerPixel) tga.

hope some mapmakers will start to use them for there maps and mission.

now we need a skin pack for planes in tga 16,7 Millions (32 BitsPerPixel)
so the planes looks more real
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