01.12.2008, 06:54
Very good work !! Brillant !!!
A suggestion : you could divide by 4 the textures size by using indexed TGA (256 colors) without loss.
I used this format for all my new objects (hangars + fortifications).
Your texture 4097 ko ---> in indexed TGA : 1025 ko !!!
It's more fast to download (12,5 Mo instead of 50 Mo) , and very easy to use for low video cards and lower computers.
Please, all TGA used by the game must be in indexed TGA !!!!! Please, think about that.
A suggestion : you could divide by 4 the textures size by using indexed TGA (256 colors) without loss.
I used this format for all my new objects (hangars + fortifications).
Your texture 4097 ko ---> in indexed TGA : 1025 ko !!!
It's more fast to download (12,5 Mo instead of 50 Mo) , and very easy to use for low video cards and lower computers.
Please, all TGA used by the game must be in indexed TGA !!!!! Please, think about that.