[MOD] Slovakia winter map
#24

I think what LaRone was saying, was not make the dimension of the textures smaller..

He was referring to reducing the file size by four through indexing the color palette.

a TGA file in RGB color at 1024x1024 is about 4 MB

As far as I know the game doesn't read anything color wise above 256 colors.
So you are wasting a lot of memory.

If you INDEX the file down to 256 colors... keeping the dimension at 1024x1024

the resulting file size is only 1MB

I reduced several textures from the map to 256 colors and saw no loss in clarity.
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