18.12.2008, 02:19
Thrud: what do you mean that map is useless for DF. This " Tested and created for 2 bombers per airfield." should be interpreted as:
there are few airports on the map (marked in readme) that have hangars dedicated to bombers (big hangars). The thing is that i made all starts/spawn points inside hangars and Slovakia hangars are too short to handle big bombers. And airfields are rather small too, so i put two hangars on the opposite side on bigger airports that are big enough for handling bombers. I agree though that this is not much but i had little info on which airfields were capable of handling bombers in this area so i am not entirely sure that there were any
Sample pictures, just to make sure we understand each other:
Polje airport (near Ljubljana) from above. Note different hangars in the northern part and south-east part of it. Also runways for them:
This hangars can handle fighters but are too short for bombers:
So, i placed these hangars for bombers:
If this is not what you had in mind i can send you actors.static just for the airfields, they are separate, yes But you're probably thinking of runway points (Start, taxi... those can be easily extracted from actors.static that came with the map as they are stored in different files, not in outbuildings.txt.
Thanks for your comments and thanks to the rest of you for your kind words and for trying it out
I'm having this map on my DS and it's fine. Currently there are only a couple of missions but it's just because i'm filling the database in order to update my statistics website (i'm now using FBDj). So, at this stage everybody can just fool around there. If you want to try it without any worries of being banned or something similar, log to zuti.mine.nu:21000 But as i said, the missions are few and not that interesting, yet.
there are few airports on the map (marked in readme) that have hangars dedicated to bombers (big hangars). The thing is that i made all starts/spawn points inside hangars and Slovakia hangars are too short to handle big bombers. And airfields are rather small too, so i put two hangars on the opposite side on bigger airports that are big enough for handling bombers. I agree though that this is not much but i had little info on which airfields were capable of handling bombers in this area so i am not entirely sure that there were any
Sample pictures, just to make sure we understand each other:
Polje airport (near Ljubljana) from above. Note different hangars in the northern part and south-east part of it. Also runways for them:
This hangars can handle fighters but are too short for bombers:
So, i placed these hangars for bombers:
If this is not what you had in mind i can send you actors.static just for the airfields, they are separate, yes But you're probably thinking of runway points (Start, taxi... those can be easily extracted from actors.static that came with the map as they are stored in different files, not in outbuildings.txt.
Thanks for your comments and thanks to the rest of you for your kind words and for trying it out
I'm having this map on my DS and it's fine. Currently there are only a couple of missions but it's just because i'm filling the database in order to update my statistics website (i'm now using FBDj). So, at this stage everybody can just fool around there. If you want to try it without any worries of being banned or something similar, log to zuti.mine.nu:21000 But as i said, the missions are few and not that interesting, yet.