How to create Mods for Il-2 1946? Any Tutorial available
#13

Righto, here we go.

With 2009 there is a slight change in our policy towards assistance and free talk on the boards. We will now allow open discussion of 3D work, be it heir.him editing, or general 3DS Max assistance. This, coupled with importer assistance, should provide a pretty solid base of information to potential aircraft (or other object) builders. Coupled with the existing IL2 Modeling database (located at the top of this thread) should be ample to build most of what is needed for an aircraft. If someone wants to make a tutorial for these factors, then fine, they can submit it through official channels for approval, and upload.

This means that, 3D work, Map making, modeling new 3D objects, and getting them imported, will be the standard, and allowed talk. However...

ALL Java assistance, work, talk is still forbidden. Advanced code talk is still forbidden. Like it or not, we are not going to allow that to be free knowledge, this is to protect the sim the little we can. Take it or lump it. The adjustment in administrative policy will allow a much more wider assistance base to be had, but we will NOT change the position on these more dangerous lines of work. The only way this knowledge will be learned, will be the same as it always has been. Either some modder or team will take you under their belt and teach you, or, you can learn yourself, the hard way, the same as most modders.


-----------------------

American; I strongly suggest you hunt down Hellzone and send him a friendly PM, his work with the 109-T would be helpful for you, if he takes you under his wing on the matter than so be it. If not... (AFAIK; a working hook does infact require a FM edit for it to work.)
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 5 Guest(s)