05.01.2009, 13:52
The only reason you can survive an attack approach on just a destroyer in a kate is because the person shooting the AA isn't a player 8) .
Anyhow, the Idea of modding is to expand a game to things it has never seen before, new content that changes the game, in some cases, quiet radically. And it's a good thing, if you don't think so, then you probobly don't post in these forums. :wink:
I'm slightly annoyed at the situation, we can add new planes, we can add anything, and what are we adding? I see new plane variants, they can be impressive at times, but really? A new propeller? Mabye the engine sounds a bit different and it can go 10 km/h faster? Some mods really are awesome, like the new mosquito with the groundpounder bomb, or the silverplate. I like to see mods like these. But how much difference does this make in contrast to making a playable warship? or a tank? Heck, I've always wanted to see some cold war jets and mabye even a Tu-95 Bear. I know the modding is still new and in its infancy but what are we waiting for? I.M.O. We should cook up the planes that are missing and move on to new horizons, make the game something truly new and incredible. First, we need a Swordfish and a Lancaster, though.
Now, back to playable ships.
For how a ship's systems would work, I could imagine this, First, copy the PBN Nomad to start with, once it's copied you can edit the NEW SLOT version of it.
=Essential=
-Change it so it can't go faster than 40 km/h.
-Make it so that it has NO lift.
-Change its engine SFX to sound like a ship's.
-Move gunner positions.
-Replace gunner's guns with naval artillary.
-Replace the model.
-Thicken up the armor a bit.
=Advanced, not necessary, but helpfull if it CAN be done.=
-Rename it!
-Make the floating devices invisable-and move them out a bit to stabalize better.
-Remove flaps/gear, etc. But please, keep the navi lights, so we can light up our ship, and the landing light to, I'd love to see those flood lights come on...
-Finally, fix the AI so it's targeted as a ship (though it may not be necessary, as the deck guns and AA already do fire at Aircraft AND ships...)
And that's everything, and a tank would essentially be the same, except instead it might be better to use a land-based plane like the IL-2. Now, all we need is someone who's got the guts for change, a brave modder that isn't afraid to do something new...
My thanks to anyone who's interested, I'll help in any way I can, albiet I have no knowledge of the game's core.
-Eagle
Anyhow, the Idea of modding is to expand a game to things it has never seen before, new content that changes the game, in some cases, quiet radically. And it's a good thing, if you don't think so, then you probobly don't post in these forums. :wink:
I'm slightly annoyed at the situation, we can add new planes, we can add anything, and what are we adding? I see new plane variants, they can be impressive at times, but really? A new propeller? Mabye the engine sounds a bit different and it can go 10 km/h faster? Some mods really are awesome, like the new mosquito with the groundpounder bomb, or the silverplate. I like to see mods like these. But how much difference does this make in contrast to making a playable warship? or a tank? Heck, I've always wanted to see some cold war jets and mabye even a Tu-95 Bear. I know the modding is still new and in its infancy but what are we waiting for? I.M.O. We should cook up the planes that are missing and move on to new horizons, make the game something truly new and incredible. First, we need a Swordfish and a Lancaster, though.
Now, back to playable ships.
For how a ship's systems would work, I could imagine this, First, copy the PBN Nomad to start with, once it's copied you can edit the NEW SLOT version of it.
=Essential=
-Change it so it can't go faster than 40 km/h.
-Make it so that it has NO lift.
-Change its engine SFX to sound like a ship's.
-Move gunner positions.
-Replace gunner's guns with naval artillary.
-Replace the model.
-Thicken up the armor a bit.
=Advanced, not necessary, but helpfull if it CAN be done.=
-Rename it!
-Make the floating devices invisable-and move them out a bit to stabalize better.
-Remove flaps/gear, etc. But please, keep the navi lights, so we can light up our ship, and the landing light to, I'd love to see those flood lights come on...
-Finally, fix the AI so it's targeted as a ship (though it may not be necessary, as the deck guns and AA already do fire at Aircraft AND ships...)
And that's everything, and a tank would essentially be the same, except instead it might be better to use a land-based plane like the IL-2. Now, all we need is someone who's got the guts for change, a brave modder that isn't afraid to do something new...
My thanks to anyone who's interested, I'll help in any way I can, albiet I have no knowledge of the game's core.
-Eagle