[MOD]Torpedo trails
#22

F4U-1_Corsair Wrote:I am working on a third version that has a small wake that moves along behind, closer to the stream then out at a 45 degree angle. I hope to have this out later today.

Also, thanks for the vid. It doesn't corrispond with reports of what torpedos looked like elsewhere, but there is an explaination that makes sense.

During the pearl harbour raid the torpedos carried by the B5N's were modified to travel just below the surface, rather than at depth. At that shallow depth, the bubbles would be about the same as when they were realeased, thousands of little milimeter sized bubbles. Torpedos running at normal depth, like they did elsewhere in the war were deep enough that the bubbles would begin to join together, forming fewer, larger bubbles, giving a more noticable effect when they hit the surface.

lastly, the wakes were experianced by all torpedos when running very close to the surface. Electric torpedos were simply much slower, so they produced a much less noticable wake. I still think that the wakes used by the game are far to noticable though, even for torpedoes on the surface.

Thanks for the feedback everyone, it is appreciated and welcomed.

Hi!

I hope and wait for the third mod but only for make the pedant the wake of a ship , torpedo or any other kind of object moving on the sea surface isn't at 45

SEMPER INCOMMODUS
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