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[MOD] AI Mod V.17 *UPDATE*
#61

certificate Wrote:
Radoye Wrote:I can clearly see the difference, the AI performing different maneuvers each time, and that's a good thing. But i also noticed them to be somewhat easier to catch, almost too easy. Is that because they're not flying with 100% efficiency all the time anymore?

Probably... they're running with ~95% efficiency now, I pretty much arbitrarily picked that, so if other people find they're unrealistically slow, I'll bump it back up.
No i don't say it's unrealistic or something like that... But being strictly an offliner (well, i did flew online maybe a couple of times, and i fly Il-2 since the original game) i got used to AI's being so hard to catch. And now i can catch up with them quite easily, they do different things now which is a good thing but i'm able to get on their tail again... I test-flew it using a mission where i would usually get 1 or 2 kills and i made 5 kills or more each time i tried.

maybe you could make this be a factor of skill too if that's possible, the rookies to fly at these settings, regulars and veterans a bit better and ace level at 100%?
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